CURRICULUM VITAE

 


NAME:              Anders Tychsen

POSITION:        International PhD-Candidate, Macquarie University,

                        Sydney, Australia

ADDRESS:       Department of Computing, Macquarie University

                        Building E6A, NSW 2109, Australia

                        Phone: (+0061) 2 9869 4362

                        E-mail: atychsen@ics.mq.edu.au or                                                                                           

                        Mobile: (+0061) 410768711

WEBSITE:        www.ics.mq.edu.au/~atychsen/html2

and www.playingstories.org

 

EDUCATIONAL HISTORY

2005-:               PhD-student (International Postgraduate Research Scholarship & International Macquarie University Research Scholarship), Department of Computing, Macquarie University. Tentative title: Communication, Characters and Cross-Platform Gaming Experiences in Multi-Player Role Playing Games.

2004:                Master of Science (awarded highest honors). Title: Time trends, environmental and biogeographical Analyses of the Early Palaeozoic Brachiopod Fauna: Development and Interrogation of a Palaeofaunal Database. The Museum of Geology and the Institute of Geology, University of Copenhagen, Denmark.

2002:                Two courses in Geographical Information Systems applications at the Institute of    Geography,       University of Copenhagen, Denmark; and the Technical University, Denmark (in excess of          normal curriculum).

2001:                Bachelor of Science, 1. Class. Title: The Madagascar Controversy. The Institute of Geology, University of Copenhagen, Denmark.

1996:                Graduate High School (Mathematical line).

 

GRANTS/AWARDS

2006:                Vice Chancellors Recommendation, Macquarie University, Sydney (Australia)

2006:                MU PGRF Research Funding Grant, Macquarie University, Sydney (Australia)

2006:                Divisional Best Presentation Award for 2005, Macquarie University, Sydney (Australia)

2005, 2006:       ICS PGRF Research Funding Grant, Macquarie University, Sydney (Australia)

2005, 2006:       Vice Chancellors Travel Grant, Macquarie University, Sydney (Australia)

2004:                International Post Graduate Research Scholarship; Australian Federal Government (Australia)

2004:                International Macquarie University Research Scholarship (Australia)

2004:                LaTrobe University International Research Scholarship (declined in favor of above)

2004:                Queensland University of Technology Research Scholarship & Creative Industries Support Scholarship (declined in favor of above)                                                    

 

ACADEMIC POSITIONS AND PROFESSIONAL PRACTICE

2007:                Casual Academic (TA/tutor); Dept. computing, Macquarie University; Guest Lecturer, University of Technology, Sydney (MMORPG design/business/development)

2006:                Main Editorial Board, International Journal of Role Playing

2006:                Casual Academic (TA/tutor); Dept. computing, Macquarie University

2006:                Co-organizer, tech. committee, Cyber Games & Interactive Entertainment Conference 2006 (Perth)

2006:                Research Assistant under Dr. Debbie Richards, Macquarie University.       

2005:                Research Assistant under Dr. Manolya Kavakli, Macquarie University.

2005:                Co-organizer, core committee, Interactive Entertainment 2005 Conference (Sydney).

2005:                Casual Academic (TA/tutor); Dept. Computing, Macquarie University.

2003-2004:        Research Assistant under Dr. Susana Tosca, IT University of Copenhagen, Denmark. ODDPAW - project on narrative structures in RPGs.

2003-2004:        Research Assistant under Prof. David A. T. Harper, Museum of Geology,

University of Copenhagen, Denmark: Collections database project, IPDB data enterer.

1998-2004:        Co-editor, Hovedområdet (the paper of the Faculty of Natural Sciences, University of Copenhagen, Denmark). Science journalist.

1999-2004:        Consultant, Dragon Consulting (one-man press agency, specializing in development for the gastronomical industries, sensory testing, authoring articles on gastronomy and popular sciences, event fundraising, advertising, product design, marketing).

 

MEMBERSHIPS

Editorial Board, The International Journal of Role Playing [www.roleplayingjournal.org]

The Society of Danish Science Journalists [http://www.videnskabsjournalister.dk]

The International Game Journalists Association [http://www.igja.com]

Digital Games Research Association [http://www.digra.org]

Australian Computer Society [http://www.acs.org.au]

Digital Games Research Association Special Interest Group on Role Playing [http://www.digra.org]

 

SAMPLE RECENT LECTURES AND PRESENTATIONS

 

  1. MMORPG: The Business of Design

      University of Technology, Sydney. April 2007.

 

  1. Games AI – in 20 years television will be dead

      Macquarie University. January 2007.

 

  1. Time and Computer Games or “No, that’s not what happened”

      Presentation at the 2006 CGIE Conference, Perth, Australia. December 2006.

 

  1. Role Playing Games – Communication, Systems and Modeling

      Presentation at the 2006 CGIE Conference, Perth, Australia. December 2006.

 

  1. Communication in Multi-Player Games: Modeling how stories are told

      The ICT Innovations Center. September 2006.

 

  1. Communication in Multi-player Role Playing Games – with an introduction to the Australian games research and development environment

      Center for Computer Games Research IT University Copenhagen. June 2006.

 

PUBLICATIONS LIST

 

THESES AND MONOGRAPHS

  1. Tychsen, A. (2004). Time trends, Environmental and Biogeographical Analyses of the Early Palaeozoic Brachiopod Fauna: Development and Interrogation of a Palaeofaunal Database. 317 pp., 2 volumes. Cand. Scient. (MSc.)-thesis.

 

PROFESSIONAL PUBLICATIONS

  1. Tychsen, A. & Hitchens, M.: Interesting Times – Modeling Time in Multi Player and Massively Multiplayer Role Playing Games. Full paper in press for DAC 2007 (Melbourne, Australia).
  2. Tychsen, A. & Hitchens, M.: Game Time – Modeling and Analyzing Time in Multi-Player and Massively Multi-Player Games. In press for Games & Culture (Springer Publishers).
  3. Tychsen, A.: Tales for the many: Game Process and Game Masters in Multi-Player Role Playing Games. In press for Games & Culture (Springer Publishers).
  4. Tychsen, A.; Newman, K.; Brolund, T. & Hitchens, M.: Cross-format analysis of the gaming experience in multi-player role playing games. In press for DIGRA 2007 (Tokyo, Japan).
  5. Tychsen, A.; McIlwain, D.; Brolund, T. & Hitchens, M.: Player-Character Dynamics in Multi-Player Role Playing Games. In press for DIGRA 2007 (Tokyo, Japan).
  6. Tychsen, A. & Hitchens, M. (2006). Ghost Worlds – Storytelling and Consequence in MMORPGs. In Springer LNCS, Proceedings of TIDSE 2006 Conference (Darmstadt, Germany), 2006, 300-311.
  7. Tychsen, A. & Tosca, S. (2006). Personalizing the player experience in MMORPGs. In Springer LNCS, Proceedings of TIDSE 2006 Conference (Darmstadt, Germany), 2006, 253-264.
  8. Tychsen, A.; Heide-Smith, J.; Hitchens, M. & Tosca, S. (2006). Communication in Multi-Player Role Playing Games – The Effect of Medium. In Springer LNCS, Proceedings of TIDSE 2006 Conference (Darmstadt, Germany), 2006, 277-288.
  9. Tychsen, A. (2006). Role Playing Games – Analysis across Two Media Platforms. In ACM Proceedings of the 3rd Australasian conference on Interactive Entertainment (Perth, Australia), 2006, 75-82.
  10. Tychsen, A., Hitchens, M., Brolund, T. & Kavakli, M. (2006). Control and Communication in Live Role Playing Games - review and implications for MMORPGs. Games and Culture, 1, 252-275
  11. Tychsen, A., Hitchens, M. & Brolund, T. (2006). The Game Master. In: ACM Proceedings of the second Australasian conference on Interactive Entertainment (Sydney, Australia), 2005, 215-222.
  12. Barles, J.; Dras, M.; Kavakli, M.; Richards, D. & Tychsen, A. (2006). An Overview of Training Simulation Research and Systems. In Proceedings of the AAMAS 2005 conference workshop on Autonomous Agents & Multi Agent Systems.
  13. Brolund, T. M.; Tychsen, A.; Nielsen L. E.; Arvedlund, M. (2004). An assemblage of the host anemone Heteractis magnifica in the northern Red Sea, and distribution of the resident anemonefish. Journal of the Marine Biology Association, United Kingdom, no 84, 671-674.
  14. Tychsen, A. & Harper, D. A. T. (2004). Ordovician-Silurian distribution of the Orthida: Comparing the faunal history and interactions of plate systems around the Greater Iapetus Ocean. Palaeontologia Electronica, no. 4, 24 pp.

 

SAMPLE TECHNICAL REPORTS, SEMINAR PAPERS & CONFERENCE ABSTRACTS

  1. Tychsen, A. (2006). Enhancing MMOG world design with believability – Utilizing natural science principles and methods in MMOGs. 17 pp. Macquarie University Department of Computing Report No. C/IR06-02.
  2. Tychsen, A. & Pagden, N. (2006). Making Magic! Enhancing PnP RPGs With Computing Technology. In Playing Roles Seminar, 2006. Tampere, Finland, 18 pp.
  3. Tychsen, A. (2005). Reefworld. Education, Entertainment and Research in a Virtual Reef Environment. 18 pp. Macquarie University Department of Computing Report No. C/IR06-01. 
  4. Tychsen, A. (2005). Tales for the many: Storytelling in RPGs, LARPs and MMORPGs, Abstract, DiGRA 2005 Conference, Vancouver, Canada.
  5. Tychsen, A. & Barles, J. (2005). Survey of task- and problem-based training simulation systems, 28 pp.
  6. Harper, D. A. T. & Tychsen, A. (2004). The Orthida: Disparity, diversity and distributional dynamics in a Palaeozoic brachiopod clade. In: Munnecke, A. et al. (Eds.): Proceedings of the 2004 IGCP International Symposium on Early Palaeozoic Palaeogeography and Palaeoclimate, p. 40.
  7.  Kleffner, M. A.; Barrick, J. E. & Tychsen, A. (2004). Conodont-, graptolite-, and chitinozoa-based Silurian composite developed using graphic correlation aids new calibration of current Silurian chronostratigraphy. In: Geological Association of Canada, Mineralogical Association of Canada 2004 Joint Annual Meeting Abstracts Volume (ISBN 0-919216-97-8), p. 96.

 

MANUSCRIPTS IN REVIEW

  1. Tychsen, A.; Hitchens, M.; Brolund, T.; McIlwain, D. & Kavakli, M.: Group Play – Determining Factors on the Gaming Experience in Multi-Player Role Playing Games. In review for ACM Computers in Entertainment (ACM Publishers).
  2. Tychsen, A., Hitchens, M. & Brolund, T.: Character Play – The use of game characters in multi-player Role Playing Games across platforms. In review for ACM Computers in Entertainment.
  3. Tychsen, A. & Heide-Smith, J.: Player Talk – The functions of communication in multi-player Role Playing Games – Players and Media. In review for ACM Computers in Entertainment.

 

PEER-REVIEWED SCIENCE MAGAZINES (titles translated from Danish)

  1. Brolund, T. M.; Tychsen, A. & Arvedlund, M. (2004). An assemblage of the host anemone Heteractis magnifica in the northern Red Sea, Marine Biology Association Newsletter, no. 31, p. 3. 
  2. Brolund, T.M.; Tychsen, A. & Arvedlund, M. (2003). The Anemone City of Sinai. Naturens Verden 86 (9): 30-40. In Danish
  3. Tychsen, A.; Brolund, T. M.; Hermansen, T. D.  & Arvedlund M. (2003). The Deep Blue. Naturens Verden 86 (9): 2-11. In Danish
  4. Hermansen T.D.; Tychsen A.; Brolund T. M. & Arvedlund M. (2003). Cnidae – nature’s explosive rocket batteries. Naturens Verden 86 (10): 3-11. In Danish

 

NON-PEER REVIEWED POPULAR SCIENCE/OTHER ARTICLES: TOTAL PRODUCTION 100+ (DANISH AND ENGLISH), EXAMPLES:

 

RECENT EXAMPLES

  1. Tychsen, A. (2006). I know your game – games and artificial intelligence. JumpButton Magazine, no. 2, July 22nd, 2006 [URL: http://jumpbuttonmag.com/?p=23].
  2. Tychsen, A. (2006). A 20/20 View Of The Future. Information Age, Magazine of the Australian Computer Society, 18th October, 2006 [URL: http://www.infoage.idg.com.au/index.php/id;1462738061;fp;4;fpid;528913576]
  3. Brolund, T. M. & Tychsen, A. (2006). The Diabetes Controversy. International X-Ray, no. 14, 2006, 70-73. [URL: http://www.xray-mag.com/pdfs/xray14/X-Ray14.pdf]

 

OLDER EXAMPLES (titles translated from Danish)

  1. Tychsen, A. (2003). Monster science. Hovedområdet. No. 2. pp. 10-11. In Danish.
  2. Tychsen, A. (2002). Feathers not only for fancy. Information. No. 245. pp. 1, 6. In Danish.
  3. Tychsen, A. (2001). With express train to forever. Universitetsavisen. No. 10. pp. 1, 4-5. In Danish.
  4. Tychsen, A. (1999). Ice cream – all about ice cream and desserts. Gyldendal Publishers, 155 pp.